Game service downtime and new patch info
Please note that the game will be offline from 6am on Thursday morning for a game deployment. Downtime is expected to be four hours.
Full patch notes will be coming, but to whet your appetites this patch includes:
-Many bug fixes and stability improvements. This includes the 11 a side crash along with a number of fixes and general game crashes.
-Fix for the item bug
-Gold items for GotM & DPotM as well as the SL prizes (huzzah!)
-Space passes have been disabled from all set pieces excluding kick off
-Jumping height for headers now has a slight variance, so you will not always jump to the exact height each and every time. This means that crossing for a header is less sure than before. Your stats still have a major impact on your jumping height, but there is a small degree of randomisation at the top end.
-Fixed the poor quality loading and overlay screens that players who took part in the test server will have noticed.
-You will no longer lose your Match Fitness bonus when exiting a PMC match
-20% penalty to match fitness (the root value, not the % bonus) when you are voted out of a match. For example, if you have maximum match fitness, the value is 100, giving you a bonus of 20%. If you a voted out of a match this is reduced to 80, giving you a bonus of 17%
-No more running straight through another player if your hardiness is high enough. I don’t care how hardy you are, you don’t get to be a ghost anymore. :)
-No more grey box when subbing into a match
-XP and Fame contracts now work similar to pizzas: If you buy a contract, you must complete a PMC or FSC match before being able to purchase another.
-Stamina skill activation is now a % instead of a set value.
A full list of all changes will be available once the patch notes are complete